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Strange encounter on the Indiana Tollway
- To: common-lisp@SU-AI.ARPA, phw@MIT-MC.ARPA, bkph@MIT-MC.ARPA
- Subject: Strange encounter on the Indiana Tollway
- From: STEELE@TL-20A.ARPA
- Date: Tue 21 Aug 84 13:20:48-EDT
At a rest stop on my way back from Chicago, I encountered an instance of yet
another shoot-the-robots video arcade game by Williams called "Robotron 2084".
Its idle (demo) mode included a lot of prose to set up the scenario as well as
the usual flashy pictures. The general idea is that the nasty robotrons are
out to kill all humans, and exactly one human family remains, consisting of
Mommy, Daddy, and Mikey. You are a superhuman genetic mutant capable of
shooting robots, and must save the last human family.
There are half a dozen types of robotrons, and lurid text in shifting colors
describes them in terms as titillating as possible while their abilities are
demonstrated pictorially. For example, the <GRUNT> ROBOTRONS attempt to
destroy you. The HULK ROBOTRONS seek out and eliminate the last human family.
The SPHEREOIDS [sic] and QUARKS manufacture ENFORCER and TANK ROBOTRONS. I
will now quote the last frame verbatim:
Beware the ingenious BRAIN ROBOTRONS which have the
power to reprogram humans into sinister PROGS!